Soy Curricula, Workshops, and Services
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In order to make these programs available
for your
organization please email
info@simplyoutrageousyouth.net
"Money Moves" Financial Literacy Program helps
participants build basic financial skills. The purpose of this program
is to teach children about money management and investing through
games, role-plays and other fun and interactive methods.
16 hour program
Class size: Minimum = 8 Maximum = 15
Topics:
-The difference between
liabilities and assets
-The role of banks; and savings and
checking accounts Buying and selling stocks
-The advantages of
using a budget to manage income and spending The basic process of
making major purchases
-The basics and importance of insurance
-The difference between good and bad debt, principle and interest, and
how to calculate interest
-Introduction to Business
“Money Moves” Service Learning Project lets
participants design creative tools to teach other students, parents,
community members, and teachers financial literacy concepts learned in
the “Money Moves” Financial Literacy Program. Students can choose the
following methods to teach financial literacy…
12 hour
program
Class size: Minimum = 8 Maximum = 15
Teaching methods:
-Creating a financial literacy
children's book and/or coloring book
-Conducting a financial
literacy game day as a community event
-Producing and performing a
play to teach the community about financial literacy
"Start 'Em Up" Business Program teaches students
introductory business lessons. Students will learn basic business
concepts by playing fun business games, starting a real class-based
business, and making money.
12 hour program
Class
size: Minimum = 8 Maximum = 12
Topics:
-How to turn ideas and talents into a business
-How to set
business goals How to analyze your business competition
-Writing a
business plan
-Determining start-up costs
-The difference
between profit and loss
-The purpose of a receipt
-Completing
an income statement
"Simply Outrageous Math"
teaches students how to solve addition, subtraction, multiplication,
powers, and percentages problems in their head through math games.
This program teaches students faster and more efficient alternatives
to solving math problems.
12 hour program
Class
size: Minimum = 8 Maximum = 12
Goals -To teach
participants:
-How to mentally add and subtract 2 and 3
digit numbers
-How to solve 2 digit multiplication faster
-How
to calculate multiples of 5 and 11 more quickly
-How to calculate
multiples of 10,100 and 1,000 more quickly
-How to square numbers
that end in 5 faster
-How to find 5% and 10% of a number faste
"The Survival of the Real World" Career and
Life Skills Program teaches youth about the basics of conducting and
completing a job search. Participants will also learn basic etiquette
skills.
8 hour program
Class size: Minimum = 8
Maximum = 15
Topics:
-Basic
etiquette skills for greeting others
-Basic Networking skills How
to create a resume
-How to create a cover letter
-How to
prepare for an interview How to answer interview questions
-How to
complete a job and college application
"Beauty"
Program stands for Building Excellence, Ambition, and Unity
in Teens and Youth. The purpose of the program is to teach female
teens about social and life skills.
8 hour program
Class size: Minimum = 8 Maximum = 15
Topics:
-Standards of BEAUTY
-Self-Esteem
-Dating Etiquette
-Goal Setting Health and Wellness
-Decision Making
Kings Program stands for kids with immense, necessary, and
ground breaking self worth. This program was developed by a male
teacher and former police offer. The purpose of the program is to
teach boys the importance of having self confidence and self worth.
8 hour program
Class size: Minimum = 8 Maximum = 15
Topics:
-Standards of BEAUTY for men
-Self-Esteem
-Etiquette
-Goal Setting
-Health and Wellness
-Decision Making
"Peace Keep" Conflict
Resolution Program teaches participants how to identify and
deal with conflict. The purpose of this program is to teach children
the steps to handle conflict before and after a situation becomes a
crisis. This program is taught though various interactive activities.
8 hour program
Class size: Minimum = 8 Maximum = 15
Goals-To teach participants:
-Anger Management
-How to handle a bully
-The Art of debate Private Approach vs.
Public Approach
-How to recognize an instigator
-How to
recognize a conflict before it becomes a crisis
-Constructive
Criticism
"Head of the Class"
Leadership Program teaches participants how to demonstrate
leadership among their peers and adults. The purpose of this program
is to teach children that leadership qualities can be learned. The
goal is to discover their leadership qualities. This program is taught
though various interactive activities.
10 hour program
Class size: Minimum = 8 Maximum = 15
Goals- To teach
participants:
-How to lead individuals and peers
-How to lead
by being of services to others
-How to identify a leader and a
follow
-Positive and negative leadership qualities
-Deliver a
speech
-The difficult aspects of being a leader
-Preparation
to become a leader
"Young Inventors"
Program teaches participants about famous inventors and inventions.
Students will learn how inventions can make our lives better. The
purpose of the program is to teach students how to create and protect
their own inventions.
10 hour program
Class size:
Minimum = 8 Maximum = 15
Goals- To
teach participants:
-How inventors develop their products
-How
to determine what type of inventors they want to become
-How
inventors become famous for their inventions
-How movies can be a
form of an invention
-About the various roles in making a product
-How animal movements can be applied to inventions
-About
patents and how inventors protect their products
Program
Development/Instructional Design - create comprehensive
educational programs and training manuals for your organization
serving all ages.
Including:
-Conducting
Research
-Creating lectures
-Creating activities as learning
tools
-Creating a comprehensive training for your organization
-Including resources such as guest speakers and literature
Train the Trainer - professional training for
organizations' staff members who will facilitate workshops.
Including:
-Helping clients to understand the
importance of the program
-Teaching the most effective methods to
facilitating the program
-Having clients practice facilitation
-Providing feedback to clients
*YMCA students
learning how to
buy and sell
stocks through
playing the
Traders game
Camp Pix picture card business
created by 5th and 6th graders
made $156 in gross sales in two
days!
The Tee's t-shirt business created
by 4th - 7th graders made $236 in
gross sales in two days!